AI Insights · Timothy · January 2022
Top 5 Slime Games on iOS in Netherlands Q4 2021
Explore the performance of the top 5 slime games on iOS in Netherlands during Q4 2021, with insights on downloads, revenue, and active users trends.
The fourth quarter of 2021 saw varying performance among the top slime games on the iOS platform in the Netherlands. Here’s a closer look at the weekly trends in downloads, revenue, and active users for the period.
Super Slime Simulator from Dramaton LTD experienced fluctuations in weekly revenue, peaking at $40 in early October and ending the year with $38 in the last week of December. Downloads showed a significant rise, reaching 1.1K in mid-November, while active users increased from 3.6K to 4.3K over the quarter.
Fluid Simulation by Pavel Dobryakov had a notable peak in weekly revenue at $57 in mid-October. Downloads peaked at 769 in late October, with active users hitting a high of 1.2K in the same period before settling down to around 504 by the end of December.
Makeup Slime Game! Relaxation, developed by Shanze Shafique, saw a steady increase in downloads, reaching 361 in the last week of December. Active users also grew from 278 to 475 across the quarter, indicating a growing interest in the app.
Virtual Slime from Cider Software LLC had no significant revenue changes but saw a gradual rise in downloads, peaking at 283 in the final week of December. Active users increased from 433 to 519 during the quarter, showing a steady user engagement.
Goo: Slime simulator, ASMR by Exomind LTD had a stable revenue trend, peaking at $95 in late September and then fluctuating around $50-$70. Downloads decreased significantly after October, with a low of 4 in late November. Active users also saw a decline, ending the quarter at 105.
These insights, derived from Sensor Tower data, show the diverse performance trends among the top slime games on iOS in the Netherlands during Q4 2021. For more detailed insights, visit Sensor Tower.